NETWORKING / UNDERSTANDING THE QUIC PROTOCOL
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1,560 words | Yuvraj Biswal

Understanding the QUIC protocol

A deep dive into QUIC — the transport protocol behind HTTP/3 — and why it matters for modern networking.

TCP has been the backbone of the internet for decades. It’s reliable, well-understood, and battle-tested. But it also carries decades of baggage that makes it suboptimal for modern use cases.

QUIC — originally “Quick UDP Internet Connections” — was designed by Google to address these limitations. It’s now the transport layer for HTTP/3 and is rapidly being adopted across the web.

The problem with TCP

TCP was designed in an era of fixed connections. Its fundamental assumptions — in-order delivery, single stream per connection, kernel-space implementation — create real problems today:

FIG_001 [ TCP vs QUIC ] © 2026 TCP / HTTP2QUIC / HTTP3STREAM 1 — CSSSTREAM 2 — JSSTREAM 3 — IMGSINGLE TCP CONN✗ BLOCKEDCSSJSIMGINDEPENDENT STREAMS✓ NO BLOCKING

fig 001. Head-of-line blocking in TCP multiplexing vs independent QUIC streams.

Head-of-line blocking. In HTTP/2 over TCP, a single lost packet blocks all multiplexed streams. This means a dropped packet on one resource stalls the delivery of completely unrelated resources.

Slow connection establishment. TCP requires a three-way handshake, and TLS adds another round trip on top. For short-lived connections, this overhead is significant.

Ossification. Because TCP is implemented in kernel space and middleboxes inspect TCP headers, it’s extremely difficult to evolve the protocol. Any change risks being dropped by some firewall or NAT somewhere.

How QUIC solves these problems

QUIC runs over UDP, which gives it the freedom to implement its own congestion control, reliability, and multiplexing in user space.

Independent streams. Each QUIC stream is independently flow-controlled. A lost packet on one stream doesn’t affect others. This eliminates head-of-line blocking at the transport layer.

0-RTT connection establishment. QUIC integrates TLS 1.3 directly into the handshake. For repeated connections, it can send data in the very first packet — zero round trips.

FIG_002 [ Handshake Comparison ] © 2026 TCP + TLS 1.3QUICCLIENTSERVERSYNSYN-ACKACK + CLIENT HELLOSERVER HELLODATA2 RTTCLIENTSERVERINITIAL + TLS + DATAHANDSHAKE + DATA1 RTTRESUMED:0-RTT DATA

fig 002. Connection establishment: TCP+TLS vs QUIC handshake round trips.

Connection migration. QUIC connections are identified by a connection ID, not by the IP/port tuple. This means connections survive network changes — like switching from Wi-Fi to cellular.

The implementation landscape

Several QUIC implementations are now production-ready:

  • quiche (Cloudflare, Rust) — the one I used for P2rent
  • quinn (Rust) — pure Rust, built on tokio
  • ngtcp2 (C) — used by curl
  • msquic (Microsoft, C) — used in Windows

When I built P2rent using quinn, the experience was remarkably smooth. The API abstracts away the complexity of the protocol while still giving you control over stream management and flow control.

What this means for application developers

For most developers, QUIC adoption will be transparent — your HTTP client library will handle it. But understanding the protocol gives you superpowers when building custom networking applications.

If you’re building anything that involves real-time data transfer, multiplexed streams, or needs to work across unreliable networks, QUIC should be on your radar.

The protocol is still evolving. Extensions like QUIC datagrams (RFC 9221) and multipath QUIC are opening up new possibilities for applications that TCP could never efficiently support.

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